Screenshot Saturday!

in a few hours work! Made mostly from Infinity Blade Assets. These packs are going to be really useful for me in the future!

://i1153.photobucket/albums/p508/LeveeWasDry/TheWard02_zpssorfghig.jpg

://i1153.photobucket/albums/p508/LeveeWasDry/TheWard01_zpsjwlhagjl.jpg

://i1153.photobucket/albums/p508/LeveeWasDry/TheWard03_zpss3fksljn.jpg

://i.imgur/5l9hioJ.jpg

Something me and my friends have done recently for Epic MegaJam. :slight_smile:

Started working on a new character for the game Pokkit Quest! is a screenshot of it in engine.

two new screens from my adventure game:

c3bbfb32d6ddc7ea479ea610755d86fcb45bb868.jpeg

Character model

Sanctity Lost

CodeNamed Viper

automatic landscape texturing now with mesh grass and bump offset mapping

some new things in regards to my automatic landscape texturing now with mesh grass and bump offset mapping in relation to camera distance.

I like the colors and lights .

Screenshot saturday - Using Infinity Blade Grasslands assets only (and 1 rock from particles cave demo)

://i.imgur/orGKXdH.jpg

You guys can follow progress — https://.unrealengine/showthread.php?89066-Castor-WIP

Today’s Screenshot Saturday showing the Battlemap from a different angle

Some stuff made of free Infinity Sword assets

Stuff for LIFE

://i.imgur/yOqK0MO.jpg

://i.imgur/gFm741W.gif

Looks Cool Topic. :slight_smile:

Our artist added a new skybox for V-Bound, replacing the old and boring one I had in as a placeholder from July.

://i.imgur/A6qdbIG.png

://i.imgur/qs90lui.png

://i.imgur/k31EOer.png

Light and Dark mechanics for Pokkit Quest applied, with enemies!

Just added this guy to our game “”]():

And happy (happy Halloween too for this Saturday) from us :slight_smile:

://helm-systems//SK_SM2.jpg

://helm-systems//Dragon1.jpg

Some procedural dungeons I created using Dungeon Architect using Infinity Blade’s assets. These levels are 100% procedural, generated with a single click

Infinity Blade: Fire Lands Assets

://imgur/7QdYShPh.jpg

://imgur/AaQdN0rm.jpg ://imgur/XSZQAlTm.jpg ://imgur/GwZKZg0m.jpg ://imgur/XZwkm7Im.jpg ://imgur/KXyLa2qm.jpg

Infinity Blade: Grass Lands Assets

://imgur/vmw44uwh.jpg

://imgur/DbRhR3Bm.jpg ://imgur/j0mJChdm.jpg

Infinity Blade: Ice Lands Assets

://i.imgur/PLfunxLh.jpg

://i.imgur/ldq2ZQKm.jpg ://i.imgur/Lrb6dfUm.jpg ://i.imgur/pFrHhdmm.jpg ://i.imgur/DTg5Ozdm.jpg

More Info

Panel of synthesis in Breached – obtain fuel by mixing 3 minerals in correct proportion.

://i.imgur/4j3DwCK.gif

Site | |

very basic and simple ‘Curling’ - Simulation. Made in 2 days.

[video]Curling Simulation - YouTube

Todays Screenshot is from our inside environment of Wartile.