Somber new screenshots!
Dusk at the centenial park
://i.imgur/oi4x3Cf.png
://i.imgur/UMXwpqT.png
Somber new screenshots!
Dusk at the centenial park
://i.imgur/oi4x3Cf.png
://i.imgur/UMXwpqT.png
work on this page. Keep it up! =)
are some stills from my latest project:)
Original thread with animation can be found : https://.unrealengine/showthread.php?87031-Artist-s-Apartment-Archviz
Cheers!
The poster up has just taken Photos of a real location… haha.
I guess I should say thanks:D
Hey everyobdy!
Last 3 days I have been working on UE4 presentation of Light Walls House designed by mA-style architects.
Regards!
Animation can be found in this thread https://.unrealengine/showthread.php?87400-Light-Walls-House-Unreal-Engine-4-Archviz
is Fifth Column’s entry for sceenshot saturday!
://media.indiedb/images/games/1/28/27530/UE_121.png
Enigma Prison new screenshot!
FB Page: Redirecting...
:https:///enigmaprison
IndieDB: ://.indiedb/games/enigmaprison
Enigma Prison new screenshot!
Dynamic lights for mobile have been integrated into Pokkit Quest, looks pretty good so far, and not much of a hit on performance!
We’re getting ready to show at Seattle’s Best **** Happy on October 15th! Lots of planning is underway, which means the dev side is looking a little lonely. ;(
://fat.gfycat/LimitedThinCygnet.gif
We added a warble effect to our teleporter’s portal! It’s quite the performance hit though, so we’re going to have to look into implementing some scalability settings to make it friendlier towards low-end machines.
That’s it this for V-Bound. I’m looking forward to seeing everyone’s stuff again next week!
Added anim trails for our combo system!
://s26.postimg.org/mq1jh17nr/alicia_KCombo.gif
Character…Kinda wip