I worked today on a presentation type project to visualize how my BP for scripting game progression works. It allows for saving/loading the game any and remembers the state of levels when traversing between them. You will find more info :
https://.unrealengine/showthread.php?75808-BP-Save-Load-and-Game-Progression-System
's a few more WIP pics from our burglary sim, Klepto.
://i.imgur/bXLmqdO.gif
://i.imgur/mNp1IRfl.png
://i.imgur/YDs34Qtl.png
mood
Hi!
Some screenshots of what I’ve been working with in UE4. Some early research tests to set the enviroment mood.
@darkwoods. Super pretty! I love the palette <3
Something I’m working on
Screenshot saturday hype! We finally got a proper office space to work and this is what I and one level designer did in 3 days ( new meshes and stuff but old shaders ). We have a super tight schedule and only a couple of people so we have to work really smart and sadly don’t get the to dwell too much on details. Hope you like it!
Last week, our game was called Vordisk. Moving forward, we’ve decided on the name V-Bound for the project! Looks like we’ve got a logo to nail down now. At any rate, our artist hammered out some new models and materials. Hopefully we can get a HUD up and running soon enough.
://fat.gfycat/RecentAdventurousKoi.gif
://giant.gfycat/SleepyCanineCony.gif
://giant.gfycat/CarelessFirstBernesemountaindog.gif
://zippy.gfycat/ShrillAcidicIbizanhound.gif
://i.imgur/iDhybx7.png
://i.imgur/YBJdHnW.gif
Thanks ! I really appreciate it!
We posted this yesterday on for as well as in our WIP thread on the UE https://.unrealengine/showthread.php?71658-Open-world-RPG, but we would like to share it with you in this thread as well, hope you like it
better late than never
I snoozed too long so im a bit late to the party. are some early work in progress from the project im working on!
Cheers!
@Madhouse, great atmosphere! Love the contrast in the last shot
Stunning work on this page, keep it up! =)
://i.imgur/2Vjmh2H.jpg
Latest unit for our RTS, Empires Apart!: https://.unrealengine/showthread.php?71066-Empires-Apart-An-Old-School-medieval-RTS-for-PC-Mac
Saturday hype! This is what I’ve been working on this week for the game. We’re doing challenge/bonus levels as as separate contained little thing. This one dissolves in a radius around the player!
And a tease video showing what we’ve done these past 2 weeks!
v=nOP6RRryUx8
Hey y’! Not a big update this week. Life got in the way. ;( We made some changes to the design of the triple powerup to distinguish it from the power powerup. It’ll need its own emissives and everything, but so far it’s looking better! Hopefully we can get the gamemode up and running by next week. It’d be good to start showing some gameplay.
://fat.gfycat/ScaredFeminineDwarfrabbit.gif
Productive week this week. is a screen shot from the finished cut-scene. Well almost, still a little more polish to go.
@DonMorti, Thanks man! Your stuff looks really great aswell Cheers!
v=QtM7yl1zbYk