Hi, normally my screen space reflections are fully black (first pic).
untill i point a sport light (intensity of 1.000.000 cd) to it. then some really vague and blurry reflections can be seen (2nd pic)
these are my settings:
Project settings:
Use hardware ray tracing when available = on
software ray tracing mode = global tracing
support hardware ray tracing = on
PostProcessVolume settings of the screen space reflection:
- intensity to 100
- quality to 100
- max roughness to 0.6 (default)
Would love a response!