Summary
So ive started doing more SG things and ive noticed when i create a prefab and attach a mesh_component ect when i drag it into the world its blank and i have to restart uefn ect then itll show. Unsure if this is a known issue but thought id raise it just incase its not.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Other
Steps to Reproduce
Create a prefab and attach mesh_component and assign a mesh you create via modelling mode. Drag the prefab into the viewport and it will be blank its like it also doesnt save the components ect as when i added a custom comp it also didnt show until i restarted
Expected Result
It should show/work as intended
Observed Result
It doesnt work unless i restart uefn
Platform(s)
pc
Additional Notes
In the bug report for under this list
What Type of Bug are you experiencing?
Could there be maybe a SceneGraph selection as i think itll help find things using search in the forums.
ps if you need a vid just ask but its a basic thing to repro on my pc