I am using a SceneCaptureComponent2D
but when it sees nothing, despite the MaxViewDistance being set, it appears to render the skybox. I would instead like to specify a colour that it would clear the render target to if it doesn’t see anything.
I’ve had a dig through the rendering code but it looks to clear to black before rendering (Not the colour I want sadly) but it is still rendering the sky sphere. How can I configure it not to do this?
As a work around I can put something in the way but this is less than ideal.