Can anyone explain what is going on here? It is way to bright and does anyone know where the problem lies!?
It looks like your Bloom post processing effect is very high, This can be found in the Post Processing settings in both your player camera, and Edit > Project Settings > Rendering > Default Post Processing Settings. Though bloom is based off of the brightness of object in your scene. So you may need to tweak both lighting and bloom until you get the desired effect.
Hello. I don’t think the problem had anything to do with my Bloom post processing but instad with my Atmospheric Fog. I solved by either turning down the Sun and/or Fog multiplier to 0. Thank you anyway! ![]()

