I’ve disabled all of the post-processing settings, mobile HDR, etc, but even without lights, and with all materials set to unlit using the Emissive Color, when I press play the game forces it back to lit mode even when I don’t have any lights in the scene which completely ruins all of the color.
This is my scene in editor unlit - http://puu.sh/c3yVe/e0e3f02324.png
This is the result when I press play - http://puu.sh/c3yY2/1e9a8ca7d7.png
Is there any way to properly disable all of these lighting/post-process features, I don’t want any of that in my project and it’s currently ruining the intended appearance for my game so I’d greatly appreciate help with this.