Summary
mesh_components used as overlapping volumes will prevent the player from interacting with any vehicle, other interactions are just fine.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Scene Graph
Steps to Reproduce
- Place a prefab
- Add a mesh_component
- Disable collisions but keep queryable
- Try different collision presets (mesh editor menu, tried Trigger, FortOverlapDynamicAndDestructible, and a bunch of others. None works.)
- Spawn a vehicle inside the “overlapping volume”
- You can’t interact
Expected Result
Interaction with the vehicle
Observed Result
No interaction but prompt visible
Platform(s)
Windows UEFN
Island Code
Private Island
Upload an image


Video
Additional Notes
Other interactions are working just fine (tested pickup items, switch device, button device… No vehicle device works tho)


