Summary
mesh_components used as overlapping volumes will prevent the player from interacting with any vehicle, other interactions are just fine.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Scene Graph
Steps to Reproduce
- Place a prefab
- Add a mesh_component
- Disable collisions but keep queryable
- Try different collision presets (mesh editor menu, tried Trigger, FortOverlapDynamicAndDestructible, and a bunch of others. None works.)
- Spawn a vehicle inside the “overlapping volume”
- You can’t interact
Expected Result
Interaction with the vehicle
Observed Result
No interaction but prompt visible
Platform(s)
Windows UEFN
Island Code
Private Island
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Video
https://x.com/kliansenpai/status/2078060904042692930?s=20
Additional Notes
Other interactions are working just fine (tested pickup items, switch device, button device… No vehicle device works tho)


