Scene capture 2D target render with extra light

Hello everybody.

I am doing a camera and I use a Scene Capture 2D to make the LCD panel in the camera. But when I try it, I see this.

As you can see, in the real image I dont have any lightning but in the Scene Capture Render Target I have a light. I build lightning at production but this ray of light stay in the scene capture. The render target has the default options and the material is a texture sample of the render target.

Anyone knows what is the problems? Thanks for your time