Exxassens
(Lost in Game Studio)
1
Hello !
Everything is in the title, I would like to reproduce the effect of the scan of Mass Effect Andromeda.
I have no idea how to make visible a particular mesh. Can someone help me or has an idea ?
Sorry for my english, it’s not my native language.
MK_Studio
(HTF Games Studio)
2
You need to use Occlusion by using a post proccess material for this there is a tuttorial: UE4 Tutorial 101 — Occlusion Outlines - YouTube
Exxassens
(Lost in Game Studio)
3
Thank you MK Studio for your answer!
I’m working on a VR game and I would like to see the hidden meshs only through a plan for example like on the video of Mass Effect. Is this possible?
MK_Studio
(HTF Games Studio)
4
You can just set a post process volume volumewhere you need it to been enable like a triger box