SaveGame (Name, Date)

Hi guys! What can I do here?
I want to save the name and the date of the savegame. How I can do that?
I tried in 1000 ways but it is not working. (Location, Level - was easy to set). The date and the name in a widget.

Here are the blueprints:

Widget Blueprint: (That is working but is not storing data about the Name and the Date).

1 posted by anonymous | blueprintUE | PasteBin For Unreal Engine

My Gamemode:
[2 posted by anonymous | blueprintUE | PasteBin For Unreal Engine]
(2 posted by anonymous | blueprintUE | PasteBin For Unreal Engine)

Game Instance:
3 posted by anonymous | blueprintUE | PasteBin For Unreal Engine

SaveGame:
image

The Level and the Location works and is saved.

Also I have the file in my system so everything is ok about the savefile.
image

I worn my brains out with this. I tried in a lot of ways to make it to work. There are not tutorial anywhere about this, not even a glimpse of it.
Please help me guys! :crazy_face:

1 Like

Windows won’t let you have filenames with : characters in them.

So you have to replace them

image

The save file is ok. But not all the data stored in it. I got a loading menu in main menu where I want to have the day hour, min, sec, when saved and also the savename(not saving into slot). But I just cannot figure it out how to save this data.

So you want to save the time and a name in the SG?

1 Like

Thanks!

1 Like

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.