I have a 1700X, and last time i compiled it was about 20 mins (but that was 4.15). I could do a full recompile this evening, if you’re interested.
PS: Visual Studio is at least using 12 cores of the 16, never bothered to get them up to more, since i normally do some work on the side while compiling.
That’s strange, I remember getting very similar times with my rig… I’ll try it against UE4 16.3 this week with a new SSD I just bought, so we can compare some data.
Awesome, thank you [MENTION=29846]Blue man[/MENTION]!
Could you share your configuration?
Yeah, it would interesting!
I think I’ll write a wiki article with the results posted here.
I’ll post another set tonight, nearly same config except the ssd will be my Samsung 950 m.2.
Edit: hmm, it only shaved off about 25 seconds… i thought it would be a bit more. At least it shows quite any ssd will do, i dont wanna try it with a normal harddisk.
This test was done on a Hard Drive, it should be a little bit faster with an SSD. Also I did this test a while ago, I will be recompiling the engine soon so I can post the results also.
Did another test today, I did a build of VXGI branch.
Engine build took 37 minutes. While the engine was building I had another instance of VS running with debugger attached on a project on which I was working.
R7 1700 stock (3.0 Ghz) with 16 Gb DDR4 3200 (<- maybe thats a thing since performance with infinity fabric increases with memory speed since its clock at memoryspeed/2…still shouldnt boost by that much).
I will do a full build with oc to 3.7 later, with a freshly restarted pc and cleaned projects, maybe i forgot something