Hello everyone.
Although I’m still a relative beginner with UE4, despite having it for months. I’ve started to actually focus on one idea and see how far I can take it.
I’m currently working on a RTS, it will be very very similar to the Command & Conquer Generals (mates suggestion after he heard #2 got cancelled). Things I’ve done so far, more than once, with a question.
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Overhead (RTS) camera, with mouse pan, zoom and edge scrolling. No rotation as of yet, because well C&C never had it. Q; Should I have it follow the terrain?, currently it uses the character blueprint (which I really hate), but I also have a pawn version (which I cannot get to follow the terrain) and I also have a camera actor only version.
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Left click to select and right click location setting. Currently working on drag selecting (have principle in place).
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AI behave tree unit, tree checks bool status on if unit is selected and then moves to the location selected with right click.
Things to do (hopefully tonight)
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Finish drag selection
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Work out why I can’t set a default home location in the tree without the unit going crazy on first selection.
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Basic UI (lots of documentation to read on that)
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Simple building placement.
I plan on uploading pictures after work, I would like to put some videos up to but I’m not sure what the best capture software is for UE4, any suggestions?