RPG Sample Game

I just got new animations. How do I change the animation of the character?

How do I add it to the HeroTTP?

@, The animation questions you asked are covered in the Unreal online documentation.

Impressive so far. I did not see some very important things though-

  1. Action/Hot bar, for skill/item/ability use.

  2. mini-map.

  3. Quest log.

  4. Can the skills be altered/added to and adjusted as well as experience and leveling?

I may have simply missed these in previous posts. Ty.

That is a steep price if those basic items are missing.

Can’t find it link please T_T

Impressive so far. I did not see some very important things though-

  1. Action/Hot bar, for skill/item/ability use.

  2. mini-map.

  3. Quest log.

  4. Can the skills be altered/added to and adjusted as well as experience and leveling?

I may have simply missed these in previous posts. Ty.

That is a steep price if those basic items are missing.

When will documentation be released?

I am currently working on it. Along with some new features for the Kit and some bugfixes.

Should all be done in the next 2 weeks. After that I’ll submit the update to Epic. However, I might release the documentation early on the website for the RPG Starter Kit: http://cb-productions.de/rpgstarterkit/

[=order66;307023]
I am currently working on it. Along with some new features for the Kit and some bugfixes.

Should all be done in the next 2 weeks. After that I’ll submit the update to Epic. However, I might release the documentation early on the website for the RPG Starter Kit: http://cb-productions.de/rpgstarterkit/
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Nice kit. I am using this along with my own scripts now.

Your link has been bookmarked!

Lock on system? fingers crossed I’ve been fiddling with what looks like the core of the system that you’ve already included, but it’s still a little beyond me. Looking forward to the update and documentation.

4.8 Fix

So, if you want to convert the project to 4.8, there are two issues that need to be fixed. Otherwise the project is crashing. Bugfix will be submitted to Epic.

For now just follow these instructions to prevent the crash:

  1. Open up the Blueprint “RPGCharacter” and open the “EventGraph_Inventory”.
  2. Locate the following part:

ac8f6ca4afa7663f00af43469c7c741e732306d7.jpeg

  1. Delete the “Cast To Item” node, so it looks like this:

c16706be6d28757e0f50a9961eea80842aaabf43.jpeg

  1. In the player blueprint open up the “EventGraph_Combat” and locate the “Player Go Ragdoll” event:

108a1aab035661af6ff708834bda6f7a82a5f672.jpeg

  1. Delete the “DestroyComponent” node, so it looks like this:

24aede8798ac3f39939d79774ed0ebee64aef66a.jpeg

  1. Same thing has to be done for the Enemy Blueprint. Open up teh “Standard Enemy” blueprint and locate the “Event Die”:

  1. Change it to this:

Thanks for the fix. Just ran into this today. Also I’ve found the “weapon item” will disappear sometimes in the game. Especially if I start in a standalone game. The item description will still show up in game, but the mesh is gone and I can’t equip it. This has been happening since before 4.8.

don’t work to repair. added error in the display of inventory. lost sword and Mace

I purchased your system tonight and encountered the crashes stated above , was a bit disappointed, however I will apply the fix above thank you, and I am looking forward to a few upgrades like added animations some documentation and perhaps a blueprint for crafting. :slight_smile:

[=beaplan;315326]
don’t work to repair. added error in the display of inventory. lost sword and Mace
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The disappearing of the items is not a bug. Have a look at the items placed in the world. You just have to reassign the mesh and the inventory icon again. For somehow 4.8 just set this to none. Select the item in the world and in the Details panel you find under “Default” the “Inventory Image” and the “Custom Mesh”.

I just updated the 4.8 fix post: RPG Sample Game - Marketplace - Unreal Engine Forums

The enemy has to be dealt with, too. So if you’re still experiencing a crash with 4.8 please do steps 6 and 7 also.

Just a quick info for everyone: A version compatible with 4.8 has been submitted to Epic.

I will let you know when Epic put the updated version on the marketplace.

I had fixed the item issue and had even added in some of my own and everything was working. Then I started to do some looking around, without changing anything, or at least not playing with graph set ups and now items won’t appear in the inventory.
Has this happened to anyone else and what might have happened?

[=van Rhyn;319032]
I had fixed the item issue and had even added in some of my own and everything was working. Then I started to do some looking around, without changing anything, or at least not playing with graph set ups and now items won’t appear in the inventory.
Has this happened to anyone else and what might have happened?
[/]

Did you change the item Blueprint or the Inventory Blueprint? Is the error occuring in 4.8 only or is it still there if you open it in 4.7 ?

I may have touched something on one of those. I’m using the current 4.8.1, actually I haven’t run the pack on 4.7 yet. But I had done the fix and it was working well, then I must have done something to either of those blueprints.