I just got new animations. How do I change the animation of the character?
How do I add it to the HeroTTP?
@, The animation questions you asked are covered in the Unreal online documentation.
Impressive so far. I did not see some very important things though-
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Action/Hot bar, for skill/item/ability use.
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mini-map.
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Quest log.
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Can the skills be altered/added to and adjusted as well as experience and leveling?
I may have simply missed these in previous posts. Ty.
That is a steep price if those basic items are missing.
Canât find it link please T_T
Impressive so far. I did not see some very important things though-
-
Action/Hot bar, for skill/item/ability use.
-
mini-map.
-
Quest log.
-
Can the skills be altered/added to and adjusted as well as experience and leveling?
I may have simply missed these in previous posts. Ty.
That is a steep price if those basic items are missing.
When will documentation be released?
I am currently working on it. Along with some new features for the Kit and some bugfixes.
Should all be done in the next 2 weeks. After that Iâll submit the update to Epic. However, I might release the documentation early on the website for the RPG Starter Kit: http://cb-productions.de/rpgstarterkit/
[=order66;307023]
I am currently working on it. Along with some new features for the Kit and some bugfixes.
Should all be done in the next 2 weeks. After that Iâll submit the update to Epic. However, I might release the documentation early on the website for the RPG Starter Kit: http://cb-productions.de/rpgstarterkit/
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Nice kit. I am using this along with my own scripts now.
Your link has been bookmarked!
Lock on system? fingers crossed Iâve been fiddling with what looks like the core of the system that youâve already included, but itâs still a little beyond me. Looking forward to the update and documentation.
4.8 Fix
So, if you want to convert the project to 4.8, there are two issues that need to be fixed. Otherwise the project is crashing. Bugfix will be submitted to Epic.
For now just follow these instructions to prevent the crash:
- Open up the Blueprint âRPGCharacterâ and open the âEventGraph_Inventoryâ.
- Locate the following part:
- Delete the âCast To Itemâ node, so it looks like this:
- In the player blueprint open up the âEventGraph_Combatâ and locate the âPlayer Go Ragdollâ event:
- Delete the âDestroyComponentâ node, so it looks like this:
- Same thing has to be done for the Enemy Blueprint. Open up teh âStandard Enemyâ blueprint and locate the âEvent Dieâ:
- Change it to this:
Thanks for the fix. Just ran into this today. Also Iâve found the âweapon itemâ will disappear sometimes in the game. Especially if I start in a standalone game. The item description will still show up in game, but the mesh is gone and I canât equip it. This has been happening since before 4.8.
donât work to repair. added error in the display of inventory. lost sword and Mace
I purchased your system tonight and encountered the crashes stated above , was a bit disappointed, however I will apply the fix above thank you, and I am looking forward to a few upgrades like added animations some documentation and perhaps a blueprint for crafting.
[=beaplan;315326]
donât work to repair. added error in the display of inventory. lost sword and Mace
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The disappearing of the items is not a bug. Have a look at the items placed in the world. You just have to reassign the mesh and the inventory icon again. For somehow 4.8 just set this to none. Select the item in the world and in the Details panel you find under âDefaultâ the âInventory Imageâ and the âCustom Meshâ.
I just updated the 4.8 fix post: RPG Sample Game - Marketplace - Unreal Engine Forums
The enemy has to be dealt with, too. So if youâre still experiencing a crash with 4.8 please do steps 6 and 7 also.
Just a quick info for everyone: A version compatible with 4.8 has been submitted to Epic.
I will let you know when Epic put the updated version on the marketplace.
I had fixed the item issue and had even added in some of my own and everything was working. Then I started to do some looking around, without changing anything, or at least not playing with graph set ups and now items wonât appear in the inventory.
Has this happened to anyone else and what might have happened?
[=van Rhyn;319032]
I had fixed the item issue and had even added in some of my own and everything was working. Then I started to do some looking around, without changing anything, or at least not playing with graph set ups and now items wonât appear in the inventory.
Has this happened to anyone else and what might have happened?
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Did you change the item Blueprint or the Inventory Blueprint? Is the error occuring in 4.8 only or is it still there if you open it in 4.7 ?
I may have touched something on one of those. Iâm using the current 4.8.1, actually I havenât run the pack on 4.7 yet. But I had done the fix and it was working well, then I must have done something to either of those blueprints.