today I want to announce a project that and I have been working on: A RPG Starter Kit.
Just like the game examples from Epic (Shooter Game, etc.) it is built to give a good starting point for developing your own - in this case - RPG project. It comes with a Dungeon Builder Set, which allow you to build your own dungeons using a modular workflow (see screenshots below).
Completely done in Blueprint it includes a lot of the standard features you would expect from a RPG:
Combat system - Combat system with blocking and melee/ranged enemies
UI / HUD System
Inventory System - including looting system
Character Stats / Level up / XP-System
Class system - Including a Main Menu / Starting Screen where you can select different classes/characters
If you have any questions - dont hesitate to ask! We would love to hear any critique and/or feedback you might have.
We’re releasing a video showcasing all the features soon. For now you can have a look at the flythrough-video showcasing the assets that come with the game.
At the moment we are wrapping everything up so that we can submit it to the marketplace in the near future.
It will be a third person game. Camera (same as combat) are designed to be functioning similiar to Dark Souls 2.
Exactly. The animations are built with the Epic standard rig. So if your model is built to use this, you can just drag your model in. If you’re using another rig, you have to use the retargeting system.
It is integrated into the Character Blueprint so you won’t be able to drag and drop it into your system directly. However, with some adjustments you should be able to integrate it fairly easy into your project.
The actual gameplay does support local coop. However there isn’t a dedicated menu for selecting the coop feature at the moment. Means you would have to implement this (and the logic to spawn additional players) by yourself.
If it is a feature that many people want I might consider implementing it after the release as an update.
We haven’t set a final price yet. But as soon as we know we will let you know
Yes…This is good idea with EPIC…Thanks who made this idea. and to all Epic or Unreal Engine 4 staff more power.
I hope next UE5 or UE4++ if they make?..Any importing FBX character or material can select option and automatic attach Blueprint, Animation & AnimGraph, if they selected this: for Player Combat system or Enemy AI, Character Stats / Level up / XP-System and ETC…