[=skobes;354265]
Was it on sale for just yesterday? I see 124.99. Guessing I missed it?
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Yes, it was only 24 hours.
[=alexharraka;354359]
Still waiting on this update with the documentation. I cannot figure out these stats for the good of me at this point. I have no idea where the current statname and statvalue are pulling from in the UI when you play a level with this system running. Any advice?
[/]
The stat system is component based. If you have a look at the blueprint BP_StatsComponent - it is a component that you can add to any pawn you want (not just the player). It’s setup in a very modular fashion, so that you can re-use sub-systems without too much hazzle. However, the stat component is added to the player blueprint. Inside the player blueprint you will find an example of how to setup the stats and how to alter them and/or setup new stats.
If you have any further questions, don’t hesitate to ask.