I am trying to set up a rotating sun / directional light with a light function for cloud shadows.
When I rotate the sun actor around the X or Y axis the light function is stretched in the same direction, regardless of which direction I rotate it.
To reproduce:
- Add a Directional Light with a light function (mine just uses a panning noise texture), facing downward.
- Rotate the Light in each direction, around the X (or Y) axis.
This is the result I got:
edit: Added links to two GIFs to hopefully make the problem clearer,
and I have tested it in an empty project in 4.18.2 and the problem still exists.