Hey guys, I absolutely LOVE async lighting builds, but I think it would be really awesome if you can do a non-async build (aka you can’t work on the level) but build using the GPU. During this build, the scene would stop getting rendered every frame and instead just leave the last frame on the screen - that way you can see the world but it doesn’t use much GPU resources. Then the computer uses the GPU to do really fast builds. Ideally, you could also use the GPU on server builds too, but I am more concerned on single-PC builds. Is this something you are looking into or have even considered? I think it would be really helpful for single PC developers like me who want to do a production build without it taking so long…
Thanks!!