Hello, I wanted to replace references to editor Content to make my cooked game weight less(500MB vs 6GB, but the reference tool requires to delete the unreferenced assets. Is there any way to replace them without deleting the asset?
It doesn’t necessarily have to be reference. Some kind of list with ((assets that use editor assets) used on map) would be ok, so I could replace references manually.
Great point, looking how to do this too.
You can do it by adding a Core Redirect to your DefaultEngine.ini