Renders with PathTracing in Unreal Engine 5 (Realism Render)

PathTracing render in Unreal Engine 5 - Vimeo (High resolution)

Location Presentation - Youtube (WIP)

My experiments with PathTracing and Lumen in Unreal Engine 5

Location on video: Pavilions at VDNH (Exhibition of Achievements of National Economy)
Pavilions:
Pavilion No. 25 -“Oil”;
Pavilion No. 31-“Biological Museum named after K.A. Timiryazev”;
Pavilion No. 18-“Exhibition and Trade Center of the Republic of Belarus”;
Pavilion No. 62-“International Ballet Center”

All building models are made by hand (these are not scans or not photogrammetry)

UE 5.5.3 and laptop with NVIDIA RTX 4090 laptop.

ArtStation

1 Like

please tell me how to insert a video into a post.

I watched the WIP and I liked it more than the render :grin:

The render turned out to be very high quality. Looks like a video on a phone

Tell us about the project, about the detailing, about scene

1 Like

Thx
This video is the result of my experiments.
The project is based on a digital twin, where you can visit VDNKh (area of ​​more than 9,300 square meters) with a scale of 1:1, more than 80 pavilions via pixel streaming. Each pavilion is made in detail, and interiors and exhibits inside them are done. Each pavilion is a museum. In addition to this, you can listen to lectures, go on excursions. You can also collect your own characters.

1 Like