Rendering problems of Emissive materials and Override anti aliasing in UE5

GI Method=lumen,Reflection Method=lumen

When I use the movie rendering queue in UE5.0.1 to render emissive materials, when I turn on and off override anti aliasing, there are two kinds of results. How should I solve it?

When override anti aliasing is enabled, the emissive material cannot render the floor reflection effect.
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When override anti aliasing is turned off, the emissive material can render the floor reflection effect.
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Thanks for your reply and suggestion.
PS:Reflections are displayed properly in the active window.