All of my previous tests included my own assets and I didn’t have any issues.
Now I am using Infinity Blade assets and they render all black on the device:
Also please notice the sand - it’s all pixelated as if either filtering is messed up, or material setup is not compatible with mobile
Here is texture:
and how it looks in the Editor with ES2 preview.
Can someone please tell me why Infinity Blade assets render black ?? (I use basically the same original material with added fog effect - same as on the sand)
Why sand is so pixelated to a point of extreme pixelation?
P.S. Those Infinity Blade rocks are HISMs