Render 3D widget above anything else?

I’m trying to set up a 3D widget, that tells players how to interact with objects, like “[E] Press Button”.

I’m trying to set it up, so the widget is always facing the camera, and are now running into the the proublem that the widget sometimes now will clip into other objects.

I was wondering, if there was a way to make 3D widgets render on top of any other object?

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Thank you very much!

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Thank you! easily saved me hours of investigating.

That’s indeed the solution, you actually need to check the “Disable Depth Test” checkbox for your UMG UI to render on top (Of opaque pixels).

Thank you very much for sharing it.