Hi, Everyone
I use lumen reflection, and there dark spots appearing in reflected image on mirror.
2024-11-19 10-54-22.mkv (2.0 MB)
Hi, Everyone
I use lumen reflection, and there dark spots appearing in reflected image on mirror.
2024-11-19 10-54-22.mkv (2.0 MB)
This might be due to Lumen Screen Traces. If you are in 5.4 or 5.5 you can shut them off in the Lumen section of the PPV. If you are earlier there are is a cvar.
r.Lumen.Reflections.ScreenTraces 0
Turning off screen trace didn’t solve the issue.
I imported the walls of the room as a single mesh into the program, and this issue occurred. I solved the problem by separating the walls into parts, but this increases the workload. I think Lumen calculates reflections incorrectly on objects with four closed sides.
That’s exactly what it does, and the documentation specifically states that you will have rendering issues if you don’t build things modularly.
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