Record Video from Animations

I want to made a tool where I can fill animations and models and then record a video of each animation for each model.

I already made a tool like that in Unity, I used PreviewRenderUtility to make render of each frame and then used ffmpeg to make a video out of the screenshots.

But I don’t know how to make that in Unreal from what I saw Take Recorder and Sequence Recorder are not what I need because I have to reduce the human interaction a little as possible because I can end up with thousand of video on big projects.