I build unreal engine from source code, and create a project associating the engine.
I do some modification in unreal engine.
I do steps below:
-
I compile engine, It start 5350 actions.
----- Building 5350 action(s) started ------ -
I compile project, It start 2929 actions.
------ Building 2929 action(s) started ------ -
I compile engine, It start 5350 actions.
----- Building 5350 action(s) started ------ -
I compile project, It start 2929 files.
------ Building 2929 action(s) started ------
It seems if I have start compile [engine/project], engine source code needs to recompile when I compile [project/engine]
Can any one told me why it happens!? Thanks!
I build with DebugGame / Editor / Win64