In Unreal Engine 4 is there Realtime Global Illumination without lightmass to make my scene more bright?
Read this Svogi - Feedback for Unreal Engine team - Unreal Engine Forums
And this How to enable Light Propagation Volumes GI [ WIP AND BETA] - Rendering - Unreal Engine Forums
That’s all dynamic GI we can just ‘enable’ by now.
It’s not the allround-superpower-GI most people wish for…
But it’s awesome for now.