enoes
(enoes)
January 19, 2019, 9:25pm
81
Nocturness:
yes but u know this is not the final release i hope better performance with features. i will try with comlex scene but this release really unstable.(even this scene) i cant any change for materials (with textures) immediately crash all the time. maybe compile problems reason of this. i dont know …
especially when increasing the sample value of the area lights seems to be approximate results like gpu lightmass. the other thing I wonder about is multi bounce. if I remember correctly The number of bounce in presentation was 1.
i thing really usefull for animations. we will see real-time performance when it comes to full release. we’ll wait and see
Cant understand some things. 2 say people.
–DXR is in Dx12 every gpu work.
– ue4 rtx only work rtx cards.
if dxr is microsoft tech work every gpu, maybe 1 fps but must work every gpu.
Best way is try on my pc. I download this branch but Visual Studio is something errors. Cant build branch.