Im very ignorant with ue4. Ive downloaded the dev render n compiled it…then turned on skin cache and raytacing in project render settings.
But I dont know how/what to do with the following explanation: “create a shortcut for the built engine body and add - d3d12 to the target bar of the shortcut.”
can someone explain what I have to do to enable the softshadow n raytraced AO n reflection in this build please? Please explain as if talking to a baby… Im dying to try this on my new two 2080tis founders.
thanks a billion…