Hi, I have a problem with RayTracedSphere node in material and I put it on post-process material. I use like this pic.
However, the result is wrong. There are 2 circle in my scene like video. [Result Video][2]. The result that I expect is 1 circle in scene. Thank you.
BenVlodgi
(BenVlodgi)
August 22, 2017, 7:04pm
2
It’s possible that one is the start and the other is the end of the trace. I’m not familiar with this technique.
I think so but I wonder why the circle separate. It should be 1 circle. Do I use this node in the wrong way.
grabthar
(grabthar)
September 21, 2018, 12:19pm
4
You were really close to what you want. To exclude the undesirred sphere use intersection end depth, you can setup your material like this. Hope this helps someone!