Hi folks,
Here’s hoping I’m just doing something wrong, it’s entirely possible. Though RT shadows don’t seem to work on translucent materials? Transmission is enabled as well as other settings that I could possibly think of or find to enable during my research and testing. This is in 5.2.1, but we have another branch currently in 5.3 and I believe the issue is still present. Any help would be fantastic! This issue means we have objects and particles that don’t really ‘sit’ well within our scenes and current lighting setups.
Many thanks,
Ryan