Hello! It doesn’t seems to be fixed in 4.6.1, I have the exact same problem of the shadow on Instanced Static Meshes being drawn at the origin.
Is there any ETA on a fix ?
Hello! It doesn’t seems to be fixed in 4.6.1, I have the exact same problem of the shadow on Instanced Static Meshes being drawn at the origin.
Is there any ETA on a fix ?