@Flak I have been using a static mesh set throughout a project and all of a sudden, several meshes will not show in the game or creative editor, despite being in UEFN. The mesh simply would not show up after launching a session and there is no collision present either. The mesh are used to create a barn and select pieces are missing. I have attached pics to show the issue. I have tried to simply delete and replace the mesh. This worked for a moment in creative visually, but the collision wasn’t present and then when I launched a new game session it was removed again. Any help would be appreciated.
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