When i move toward of some assets they become like the image but when I go further they become normal again, it’s only for 2 or 3 assets in the scene ( until now assets are from megascan and use nanite and the glitch appears with lumen and ray tracing)
I mean, you shouldn’t have to restart your editor to fix this problem. What if it happens every 5 minutes? I’d like to hear from Unreal about what causes this, hardware? Setting? People are starting to post on Reddit about it.