Rainbow tiles, disco floor glitch

Hello,
When i move toward of some assets they become like the image but when I go further they become normal again, it’s only for 2 or 3 assets in the scene ( until now assets are from megascan and use nanite and the glitch appears with lumen and ray tracing)

Capture d’écran 2022-08-04 195039

Thanks for your help

I think you’ll find it goes away if you restart.

I think it’s a buffer overrun in the texture streaming…

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It goes away but then pops up somewhere else

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Hello,
Thanks for help, indeed when I restart my project it disappear.

I should have restart my project before create this post, sorry :grin:

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I mean, you shouldn’t have to restart your editor to fix this problem. What if it happens every 5 minutes? I’d like to hear from Unreal about what causes this, hardware? Setting? People are starting to post on Reddit about it.

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It’s a buffer overflow in the code that handles VRAM I’m guessing. It will get fixed over time…

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