Question about multiple Nav Agent sizes using a single bounding box

Hi there,
I am trying to get some different sized agents moving around on the same nav mesh, but with two different radiuses. I was having some issues with this so I thought I would try to just test with two profiles, set to the exact same size. ( This is in Settings > Navigation System > Supported Agents.)

When I try to visualize the navmesh, only the default one seems to generate, while the other one doesn’t.



I have also seen some other posts that imply this might be something that doesn’t work but I feel like I am probably just missing a setting somewhere.

Related: Related Thread (unresolved)

Thanks in advance!

World settings → Default Agest Name section provide which use agent but I use all of them on map. Any Advice ???

did you find a solution to this ?