Pushing verse changes breaks material_block after 37.00

Summary

After last update (37.00), pushing verse changes breaks material_blocks, replacing the original material with a white block. (The code remains the same, but a white block is displayed in the UI in game)

Please select what you are reporting on:

Verse

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Create a verse code that adds a material_block to the player’s UI.
Launch the session, start the game to see if the material_block appears.
Then, push verse changes and check again.

Expected Result

The material_block is always visible and displays the linked material.

Observed Result

The material block is only visible after launching the session. After pushing verse changes, it is replaced by a white block.

Platform(s)

Windows

Additional Notes

I know that the material block needs a proper reference created at runtime. I do that. It’s displayed correctly after launching the session, but then breaks after pushing verse changes. Building a proper UI is really hard like this.
I can’t provide informations about rounds, as the map this is happening on doesn’t have rounds.

This issue has been confirmed by another creator too.

FORT-951136 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.