Hey I’m new to Unreal and c++ coding, worked with unity and c# for years, my question is how easy would it be to make a player push another player over network. I’ve been working on a demo game for some time in unity and i was just wondering if it would be easier to built the game in Unreal 4. I haven’t paid for the sub fee yet, i just want to hear some feedback from people that know more about the engine and the c++ language then me.
Thanks for reading, and thanks in advance for an answer.