Prop Manipulator not registering repeated on damaged events from Melee weapons

After latest update when using a prop manipulator to register hits with the basic sword or hammer only some hits register while the character remains close to the prop.

Steps to reproduce :slight_smile:

Add prop to world, Add prop manipulator to prop or place prop in prop manipulator zone. Hook up trigger to prop manipulators on damaged event. Walk up to prop in game with basic sword or hammer and hit prop multiple times.

Expected result:

Each hit will produce an on damaged trigger.

Observed Result

Triggers are inconsistant. The first hit in a combo will usually produce a trigger but repeated hits without moving away from the prop trigger only about 50% of the time with the hammer, and less than that with the sword.

Triggers with a pistol work as expected even when in melee range.

@chewsti Thank you for your report! Can you please re-post using the “New Issue” option on the Issues and Bug Reporting forums? Posts with this feature are connected directly into our development team so we can quickly get to them!

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