Projects color slightly dimmed

Currently working on 4.18.3, but this seems to happen on all versions. My colors are made slightly darker, but only when testing Ingame. When Im in the editor window the colors are correct.

Could this be a Camera issue that I cant find the right option for?


Was messing around with Lit/Unlit modes, it seems when ingame if I set the view to Unlit the colors are correct, but the issue now is why are Unlit materials not properly Unlit ingame?

It could also be a cause of post processing effects. In one of my projects I had to disable most of the post process effects in order to achieve a better more closer look for my textures. Even though you don’t have a post process volume in the game, the engine still applies some default post processing. This can be turned off in Edit > Project Settings > Rendering.