Hello Scribbler…
Ive downloaded your zip file…
This Blueprint has a great deal of potential!
Ive been searching for a way of incorporating a matte painting approach into Unreal.
Using an camera to render a shot, bring this image into Photoshop to paint over, then re-project this back.
The blueprint works great with the default texture associated with it, but I’m unable to swap textures.
Adding a new texture in the “Projection Image” area does nothing.
Ive opened the blueprint itself in an attempt to replace it there, but cant find where its located.
any ideas?
Thanks!
Jeff