Projection Mapping inside UE

With such a short deadline, you might check the marketplace, there is some stuff, that deals with Camera mapping/Projection mapping.

Otherwise take a look at this thread here:

https://forums.unrealengine.com/t/projection-mapping-technique-to-projects-video-files-on-objects/80217/10

and scroll down to _Scribblers answer, that includes a download with a project for projection mapping. maybe this can help you.
A little bit further down is another solution, that seems to be an improved version, made by Dementium4ever. (his version on Github: https://github.com/ChristopherRemde/Projection_shadow )

Edit: Do Lightfunctions work with videos? A light with a video acting as a beamer should do it too. Because i saw this video here, where someone modified the light function blueprint to work with flipbooks. So maybe this might work with videos too:

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