Project Size Calculation Failure / Content (re)cook error

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Project Size

Summary

After the update, my project size will no longer calculate. I simply receive a Cancel message in the Output Log. Additionally, I cannot load into sessions as I receive a similar / the same error.

Steps to Reproduce

I attempt to calculate the project size or launch a session with my specific project. I have no problems performing these operations on other projects.

Expected Result

I should be able to launch a session or calculate project memory.

Observed Result

I receive the following output in my Output Log:

[2024.08.16-06.37.44:796][914]LogValkyrie: ProjectSizeRequest::Prepare for 082d7af8-411e-5075-c8ff-d8b3f246a2b5
[2024.08.16-06.37.44:796][914]LogValkyrie: ProjectSizeRequest for 082d7af8-411e-5075-c8ff-d8b3f246a2b5: GetRootModuleInfo
[2024.08.16-06.37.44:872][921]LogValkyrie: ProjectSizeRequest for 082d7af8-411e-5075-c8ff-d8b3f246a2b5: GetProjectContentPackage
[2024.08.16-06.37.45:316][950]LogValkyrie: ProjectSizeRequest::GetProjectUploadSize for 082d7af8-411e-5075-c8ff-d8b3f246a2b5
[2024.08.16-06.37.45:419][957]LogValkyrie: ProjectSizeRequest::GetProjectDownloadSize for 082d7af8-411e-5075-c8ff-d8b3f246a2b5
[2024.08.16-06.37.45:532][965]LogValkyrie: ProjectSizeRequest::Cancel for 082d7af8-411e-5075-c8ff-d8b3f246a2b5 - Content (re)cook error errors.com.epicgames.cookplugin.cookfailure.
JOB_ID=fdc53eed-0416-456b-9d96-e029788d4387

Platform(s)

PC

Island Code

5561-2950-0272

Still having this same issue. I’ve been going through every asset in my project running validation and now I am receiving errors like this:

The status of FORT-779794 incident has been moved from ‘Ready for QA’ to ‘In Testing’. Resolution Reason: ‘Fixed’

Thank you @Mr.Brutiful - We’re checking into this.

1 Like

This was noise.

The solution was that we had some Niagara in our project where the Effect had been reset to “None”. Changing the effect back to “Default” allowed me to launch a session again.

3 Likes

Thanks for the solution … it was our problem after the latest update. An old Niagra effect that was missing a deprecated function that I needed to replace with the most current. Solve Rotational Force and Velocity was the effect

Thank you so much for the update!

Mine was also failing because of a depriceated “Initialize Particle” function. I added the new “Initialize Particle” function, made the appropriate adjustments, and it worked. Your comment helped me. Thank you.

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