Project Packaging Error

Project Packaging Error

Hey Guys Can you help me with my project Packaging I am trying to do Package the project but this shows the error which I tried to solve but it didn’t work So can Guys Please Help me

Log started at 09/10/2024 00:17:53 (2024-09-09T18:47:53Z)
No config file at C:\ProgramData\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml
No config file at C:\Users\harsh\AppData\Local\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml
No config file at C:\Users\harsh\Documents\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml
Configuration will be read from:
  C:\Users\harsh\AppData\Roaming\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml
Log file: C:\Users\harsh\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UNREAL+ENGINE+UE_5.4\UBA-AGLS-Win64-Shipping.txt

Setting temp directory to 'C:\Users\harsh\AppData\Local\Temp\UnrealBuildTool\97dce4ad'
    Registering build platform: UnrealBuildTool.AndroidPlatformFactory
Android Installed SDK(s): MinVersion_Sdk=r25b, MaxVersion_Sdk=r26c, CurrentVersion_Sdk=r25b, Version_AutoSdk=r25b, CurrentVersion_AutoSdk=
        Registering build platform: Android - buildable: True
    Registering build platform: UnrealBuildTool.IOSPlatformFactory
    Registering build platform: UnrealBuildTool.LinuxPlatformFactory
    Registering build platform: UnrealBuildTool.MacPlatformFactory
    Registering build platform: UnrealBuildTool.TVOSPlatformFactory
    Registering build platform: UnrealBuildTool.WindowsPlatformFactory
Found Windows 10 SDK root at C:\Program Files (x86)\Windows Kits\10 (1)
Found Windows 10 SDK root at C:\Program Files (x86)\Windows Kits\10 (2)
Found Windows 10 SDK version 10.0.22621.0 at C:\Program Files (x86)\Windows Kits\10
Found Universal CRT version 10.0.22621.0 at C:\Program Files (x86)\Windows Kits\10
Win64 Installed SDK(s): MinVersion_Sdk=10.0.18362.0, MaxVersion_Sdk=10.9.99999.0, CurrentVersion_Sdk=10.0.22621.0, Version_AutoSdk=10.0.19041.0, CurrentVersion_AutoSdk=
        Registering build platform: Win64 - buildable: True
    Registering build platform: UnrealBuildTool.VisionOSPlatformFactory
Command line: "D:\UNREAL ENGINE\UE_5.4\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" AGLS Win64 Shipping "-Project=E:\AGLS v1.0.2 (Experimental)\AGLS.uproject" "-Manifest=E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Manifest.xml" "-remoteini=E:\AGLS v1.0.2 (Experimental)" -skipdeploy -distribution "-log=C:\Users\harsh\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UNREAL+ENGINE+UE_5.4\UBA-AGLS-Win64-Shipping.txt"
Ignoring plugin 'ModelingToolsEditorMode' for platform/configuration
Ignoring plugin 'GameplayInsights' for platform/configuration
Ignoring plugin 'ContentBrowserFileDataSource' for platform/configuration
Ignoring plugin 'PluginUtils' for platform/configuration
Ignoring plugin 'DataValidation' for platform/configuration
Ignoring plugin 'ModelingToolsEditorMode' for platform/configuration
Ignoring plugin 'UdpMessaging' for platform/configuration
Ignoring plugin 'TrajectoryGenerator' for platform/configuration
Ignoring plugin 'MediaPlayerEditor' for platform/configuration
Ignoring plugin 'HoudiniEngine' for platform/configuration
Ignoring plugin 'XCodeSourceCodeAccess' due to unsupported platform in plugin descriptor
Ignoring plugin 'ContentBrowserFileDataSource' for platform/configuration
Ignoring plugin 'MeshModelingToolsetExp' for platform/configuration
Ignoring plugin 'MeshModelingToolsetExp' for platform/configuration
Ignoring plugin 'BaseCharacterFXEditor' for platform/configuration
Ignoring plugin 'MediaPlayerEditor' for platform/configuration
Ignoring plugin 'OnlineSubsystemGooglePlay' due to unsupported platform in plugin descriptor
Ignoring plugin 'OnlineSubsystemIOS' due to unsupported platform in plugin descriptor
Ignoring plugin 'PythonScriptPlugin' for platform/configuration
Ignoring plugin 'XCodeSourceCodeAccess' due to unsupported platform in plugin descriptor
Ignoring plugin 'ContentBrowserFileDataSource' for platform/configuration
Ignoring plugin 'MeshModelingToolset' for platform/configuration
Ignoring plugin 'MeshModelingToolsetExp' for platform/configuration
Ignoring plugin 'PlanarCut' for platform/configuration
Ignoring plugin 'MeshModelingToolsetExp' for platform/configuration
Ignoring plugin 'BaseCharacterFXEditor' for platform/configuration
Ignoring plugin 'ContentBrowserFileDataSource' for platform/configuration
Ignoring plugin 'MediaPlayerEditor' for platform/configuration
Ignoring plugin 'MediaPlayerEditor' for platform/configuration
Ignoring plugin 'MeshModelingToolset' for platform/configuration
Ignoring plugin 'OnlineSubsystemGooglePlay' due to unsupported platform in plugin descriptor
Ignoring plugin 'OnlineSubsystemIOS' due to unsupported platform in plugin descriptor
Creating makefile for AGLS (no existing makefile)
Skipping D:\UNREAL ENGINE\UE_5.4\Engine\Intermediate\Build\BuildRules\UE5Rules.dll: File is installed
Skipping D:\UNREAL ENGINE\UE_5.4\Engine\Intermediate\Build\BuildRules\UE5ProgramRules.dll: File is installed
Compiling E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\BuildRules\AGLSModuleRules.dll: Removed source file (E:\AGLS NEW\Plugins\HelpfulFunctions\Source\HelpfulFunctions\HelpfulFunctions.Build.cs)
Adding event matcher: CompileEventMatcher
Adding event matcher: LinkEventMatcher
Adding event matcher: MicrosoftEventMatcher
Adding event matcher: XoreaxEventMatcher
Found VisualStudio2022 installation: C:\Program Files\Microsoft Visual Studio\2022\Community (Product=Microsoft.VisualStudio.Product.Community, Version=17.10.35027.167)
Found Visual Studio toolchain: C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.38.33130 (Family=14.38.33130, FamilyRank=0, Version=14.38.33139, Is64Bit=True, ReleaseChannel=Latest, Architecture=x64, Error=False, Redist=C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Redist\MSVC\14.40.33807)
Found Visual Studio toolchain: C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.40.33807 (Family=14.40.33807, FamilyRank=5, Version=14.40.33812, Is64Bit=True, ReleaseChannel=Latest, Architecture=x64, Error=False, Redist=C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Redist\MSVC\14.40.33807)
Building UnrealGame - AGLS - Win64 - Shipping
E:\AGLS v1.0.2 (Experimental)\Plugins\JakubCableComponent\Source\JakubCableComponent\JakubCableComponent.Build.cs: warning: Referenced directory 'E:\AGLS v1.0.2 (Experimental)\Plugins\JakubCableComponent\Source\CableComponent\Private' does not exist.
Found circular reference to Engine.Build.cs, but Engine declares a cycle on GameplayTags which breaks the chain
Found circular reference to PacketHandler.Build.cs, but PacketHandler declares a cycle on ReliabilityHandlerComponent which breaks the chain
Found circular reference to Engine.Build.cs, but Engine declares a cycle on Landscape which breaks the chain
Found circular reference to Engine.Build.cs, but Engine declares a cycle on Landscape which breaks the chain
Found circular reference to Engine.Build.cs, but Engine declares a cycle on Landscape which breaks the chain
Found circular reference to Engine.Build.cs, but Engine declares a cycle on Landscape which breaks the chain
Found circular reference to Engine.Build.cs, but Engine declares a cycle on UMG which breaks the chain
Found circular reference to Engine.Build.cs, but Engine declares a cycle on UMG which breaks the chain
Found circular reference to Engine.Build.cs, but Engine declares a cycle on UMG which breaks the chain
Found circular reference to Engine.Build.cs, but Engine declares a cycle on UMG which breaks the chain
Found circular reference to Engine.Build.cs, but Engine declares a cycle on UMG which breaks the chain
Found circular reference to Engine.Build.cs, but Engine declares a cycle on UMG which breaks the chain
Found circular reference to Engine.Build.cs, but Engine declares a cycle on UMG which breaks the chain
Found circular reference to Engine.Build.cs, but Engine declares a cycle on UMG which breaks the chain
Found circular reference to Engine.Build.cs, but Engine declares a cycle on UMG which breaks the chain
Found circular reference to Engine.Build.cs, but Engine declares a cycle on UMG which breaks the chain
Found circular reference to Engine.Build.cs, but Engine declares a cycle on UMG which breaks the chain
Found circular reference to Engine.Build.cs, but Engine declares a cycle on UMG which breaks the chain
Found circular reference to Engine.Build.cs, but Engine declares a cycle on CinematicCamera which breaks the chain
Found circular reference to Engine.Build.cs, but Engine declares a cycle on AudioMixer which breaks the chain
Found circular reference to Engine.Build.cs, but Engine declares a cycle on AudioMixer which breaks the chain
Found circular reference to Engine.Build.cs, but Engine declares a cycle on AudioMixer which breaks the chain
Found circular reference to AudioMixer.Build.cs, but Engine declares a cycle on AudioMixer which breaks the chain
Found circular reference to Engine.Build.cs, but Engine declares a cycle on AudioMixer which breaks the chain
Found circular reference to AudioMixer.Build.cs, but Engine declares a cycle on AudioMixer which breaks the chain
Compiler: C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.38.33130\bin\Hostx64\x64\cl.exe
Linker: C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.38.33130\bin\Hostx64\x64\link.exe
Library Manager: C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.38.33130\bin\Hostx64\x64\lib.exe
Resource Compiler: C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x64\rc.exe
Using EngineIncludeOrderVersion.Latest for target AGLS.Target.cs
UnrealHeaderTool needs to run because the set of UObject source files in module JakubAnimNodesTool has changed (D:\UNREAL ENGINE\UEProjects\AGLS v1.0.2 (Experimental)\Plugins\JakubAnimNodes\Source\JakubAnimNodesTool\Public\JWAN_LayerBlendingLogic.h)
Parsing headers for AGLS
  Running Internal UnrealHeaderTool "E:\AGLS v1.0.2 (Experimental)\AGLS.uproject" "E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\AGLS\Shipping\AGLS.uhtmanifest" -WarningsAsErrors -installed
Step - Exports
       Exporter Stats skipped
       Exporter Json skipped
       Running exporter CodeGen
Total of 94 written
Reflection code generated for AGLS in 3.8545399 seconds
Found 4 shared PCH headers (listed in order of preference):
	Engine
	Slate
	CoreUObject
	Core
Updating E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Core\SharedPCH.Core.Cpp20.h: contents have changed. Saving previous version to E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Core\SharedPCH.Core.Cpp20.h.old.
Updating E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Core\SharedPCH.Core.Cpp20.cpp: contents have changed. Saving previous version to E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Core\SharedPCH.Core.Cpp20.cpp.old.
Updating E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Core\SharedPCH.Core.Cpp20.h.obj.rsp: contents have changed. Saving previous version to E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Core\SharedPCH.Core.Cpp20.h.obj.rsp.old.
Updating E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Core\SharedPCH.Core.Exceptions.Cpp20.h: contents have changed. Saving previous version to E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Core\SharedPCH.Core.Exceptions.Cpp20.h.old.
Updating E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Core\SharedPCH.Core.Exceptions.Cpp20.cpp: contents have changed. Saving previous version to E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Core\SharedPCH.Core.Exceptions.Cpp20.cpp.old.
Updating E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Core\SharedPCH.Core.Exceptions.Cpp20.h.obj.rsp: contents have changed. Saving previous version to E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Core\SharedPCH.Core.Exceptions.Cpp20.h.obj.rsp.old.
Updating E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Core\SharedPCH.Core.Project.ValApi.Cpp20.h: contents have changed. Saving previous version to E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Core\SharedPCH.Core.Project.ValApi.Cpp20.h.old.
Updating E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Core\SharedPCH.Core.Project.ValApi.Cpp20.cpp: contents have changed. Saving previous version to E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Core\SharedPCH.Core.Project.ValApi.Cpp20.cpp.old.
Updating E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Core\SharedPCH.Core.Project.ValApi.Cpp20.h.obj.rsp: contents have changed. Saving previous version to E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Core\SharedPCH.Core.Project.ValApi.Cpp20.h.obj.rsp.old.
Updating E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Core\SharedPCH.Core.RTTI.Exceptions.Cpp20.h: contents have changed. Saving previous version to E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Core\SharedPCH.Core.RTTI.Exceptions.Cpp20.h.old.
Updating E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Core\SharedPCH.Core.RTTI.Exceptions.Cpp20.cpp: contents have changed. Saving previous version to E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Core\SharedPCH.Core.RTTI.Exceptions.Cpp20.cpp.old.
Updating E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Core\SharedPCH.Core.RTTI.Exceptions.Cpp20.h.obj.rsp: contents have changed. Saving previous version to E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Core\SharedPCH.Core.RTTI.Exceptions.Cpp20.h.obj.rsp.old.
Updating E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\CoreUObject\SharedPCH.CoreUObject.Cpp20.h: contents have changed. Saving previous version to E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\CoreUObject\SharedPCH.CoreUObject.Cpp20.h.old.
Updating E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\CoreUObject\SharedPCH.CoreUObject.Cpp20.cpp: contents have changed. Saving previous version to E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\CoreUObject\SharedPCH.CoreUObject.Cpp20.cpp.old.
Updating E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\CoreUObject\SharedPCH.CoreUObject.Cpp20.h.obj.rsp: contents have changed. Saving previous version to E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\CoreUObject\SharedPCH.CoreUObject.Cpp20.h.obj.rsp.old.
Updating E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\CoreUObject\SharedPCH.CoreUObject.RTTI.Exceptions.Cpp20.h: contents have changed. Saving previous version to E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\CoreUObject\SharedPCH.CoreUObject.RTTI.Exceptions.Cpp20.h.old.
Updating E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\CoreUObject\SharedPCH.CoreUObject.RTTI.Exceptions.Cpp20.cpp: contents have changed. Saving previous version to E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\CoreUObject\SharedPCH.CoreUObject.RTTI.Exceptions.Cpp20.cpp.old.
Updating E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\CoreUObject\SharedPCH.CoreUObject.RTTI.Exceptions.Cpp20.h.obj.rsp: contents have changed. Saving previous version to E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\CoreUObject\SharedPCH.CoreUObject.RTTI.Exceptions.Cpp20.h.obj.rsp.old.
Updating E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Slate\SharedPCH.Slate.Cpp20.h: contents have changed. Saving previous version to E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Slate\SharedPCH.Slate.Cpp20.h.old.
Updating E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Slate\SharedPCH.Slate.Cpp20.cpp: contents have changed. Saving previous version to E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Slate\SharedPCH.Slate.Cpp20.cpp.old.
Updating E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Slate\SharedPCH.Slate.Cpp20.h.obj.rsp: contents have changed. Saving previous version to E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Slate\SharedPCH.Slate.Cpp20.h.obj.rsp.old.
Updating E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Engine\SharedPCH.Engine.Cpp20.h: contents have changed. Saving previous version to E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Engine\SharedPCH.Engine.Cpp20.h.old.
Updating E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Engine\SharedPCH.Engine.Cpp20.cpp: contents have changed. Saving previous version to E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Engine\SharedPCH.Engine.Cpp20.cpp.old.
Updating E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Engine\SharedPCH.Engine.Cpp20.h.obj.rsp: contents have changed. Saving previous version to E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Engine\SharedPCH.Engine.Cpp20.h.obj.rsp.old.
Updating E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Engine\SharedPCH.Engine.Exceptions.Cpp20.h: contents have changed. Saving previous version to E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Engine\SharedPCH.Engine.Exceptions.Cpp20.h.old.
Updating E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Engine\SharedPCH.Engine.Exceptions.Cpp20.cpp: contents have changed. Saving previous version to E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Engine\SharedPCH.Engine.Exceptions.Cpp20.cpp.old.
Updating E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Engine\SharedPCH.Engine.Exceptions.Cpp20.h.obj.rsp: contents have changed. Saving previous version to E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Engine\SharedPCH.Engine.Exceptions.Cpp20.h.obj.rsp.old.
Updating E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Engine\SharedPCH.Engine.Project.ValApi.Cpp20.h: contents have changed. Saving previous version to E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Engine\SharedPCH.Engine.Project.ValApi.Cpp20.h.old.
VerseVMBytecodeGenerator.Generate, generating CPP headers in: 'D:\UNREAL ENGINE\UE_5.4\Engine\Intermediate\Build\Win64\UnrealGame\Inc\CoreUObject\VerseVMBytecode'
Updating E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Engine\SharedPCH.Engine.Project.ValApi.Cpp20.cpp: contents have changed. Saving previous version to E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Engine\SharedPCH.Engine.Project.ValApi.Cpp20.cpp.old.
Updating E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Engine\SharedPCH.Engine.Project.ValApi.Cpp20.h.obj.rsp: contents have changed. Saving previous version to E:\AGLS v1.0.2 (Experimental)\Intermediate\Build\Win64\x64\AGLS\Shipping\Engine\SharedPCH.Engine.Project.ValApi.Cpp20.h.obj.rsp.old.
	Writing out generated header file. Changed:False Path:'D:\UNREAL ENGINE\UE_5.4\Engine\Intermediate\Build\Win64\UnrealGame\Inc\CoreUObject\VerseVMBytecode\VVMBytecodeOps.gen.h'
	Writing out generated header file. Changed:False Path:'D:\UNREAL ENGINE\UE_5.4\Engine\Intermediate\Build\Win64\UnrealGame\Inc\CoreUObject\VerseVMBytecode\VVMBytecodesAndCaptures.gen.h'
	Writing out generated header file. Changed:False Path:'D:\UNREAL ENGINE\UE_5.4\Engine\Intermediate\Build\Win64\UnrealGame\Inc\CoreUObject\VerseVMBytecode\VVMMakeCapturesFuncs.gen.h'
	Writing out generated header file. Changed:False Path:'D:\UNREAL ENGINE\UE_5.4\Engine\Intermediate\Build\Win64\UnrealGame\Inc\CoreUObject\VerseVMBytecode\VVMCaptureSwitch.gen.h'
Compile module: BuildSettings
Compile module: TraceLog
Compile module: ICU
Compile module: zlib
Compile module: AtomicQueue
Compile module: BLAKE3
Compile module: OodleDataCompression
Compile module: xxhash
Compile module: libpas
Compile module: IntelTBB
Compile module: IntelVTune
Compile module: mimalloc
Compile module: Core
Compile module: Json
Compile module: Projects
Compile module: CoreUObject
Compile module: AnimationCore
Compile module: InputCore
Compile module: XInput
Compile module: ApplicationCore
Compile module: Nanosvg
Compile module: DeveloperSettings
Compile module: UElibPNG
Compile module: FreeType2
Compile module: HarfBuzz
Compile module: SlateCore
Compile module: ColorManagement
Compile module: stb_image_resize2
Compile module: ImageCore
Compile module: Imath
Compile module: UEOpenExr
Compile module: LibJpegTurbo
Compile module: LibTiff
Compile module: UEJpegComp
Compile module: ImageWrapper
Compile module: Slate
Compile module: AppFramework
Compile module: NetCommon
Compile module: Sockets
Compile module: Networking
Compile module: CookOnTheFly
Compile module: EngineSettings
Compile module: Analytics
Compile module: EventLoop
Compile module: OpenSSL
Compile module: SSL
Compile module: nghttp2
Compile module: libcurl
Compile module: WinHttp
Compile module: HTTP
Compile module: AnalyticsET
Compile module: VirtualFileCache
Compile module: BuildPatchServices
Compile module: GeometryCore
Compile module: IntelISPC
Compile module: ChaosCore
Compile module: Voronoi
Compile module: Eigen
Compile module: Chaos
Compile module: PhysicsCore
Compile module: FieldNotification
Compile module: NetCore
Compile module: IrisCore
Compile module: UniversalObjectLocator
Compile module: MeshDescription
Compile module: MeshUtilitiesCommon
Compile module: RawMesh
Compile module: MikkTSpace
Compile module: StaticMeshDescription
Compile module: SkeletalMeshDescription
Compile module: MeshConversion
Compile module: DataflowCore
Compile module: PropertyPath
Compile module: UELibSampleRate
Compile module: UEOgg
Compile module: Vorbis
Compile module: VorbisFile
Compile module: libOpus
Compile module: SignalProcessing
Compile module: AudioMixerCore
Compile module: AudioExtensions
Compile module: TypedElementFramework
Compile module: TypedElementRuntime
Compile module: MoviePlayerProxy
Compile module: AudioPlatformConfiguration
Compile module: AudioLinkCore
Compile module: Icmp
Compile module: XmlParser
Compile module: CoreOnline
Compile module: JsonUtilities
Compile module: Messaging
Compile module: MessagingCommon
Compile module: TelemetryUtils
Compile module: AssetRegistry
Compile module: EngineMessages
Compile module: ReliabilityHandlerComponent
Compile module: PacketHandler
Compile module: RSA
Compile module: PakFile
Compile module: NetworkReplayStreaming
Compile module: IoStoreOnDemand
Compile module: ClothingSystemRuntimeInterface
Compile module: AVIWriter
Compile module: Advertising
Compile module: Vulkan
Compile module: DirectX
Compile module: DX12
Compile module: DX11
Compile module: AMD_AGS
Compile module: IntelExtensionsFramework
Compile module: NVAftermath
Compile module: NVAPI
Compile module: OpenGL
Compile module: libWebSockets
Compile module: NullDrv
Compile module: RHICore
Compile module: ImageWriteQueue
Compile module: MaterialShaderQualitySettings
Compile module: EyeTracker
Compile module: Renderer
Compile module: HeadMountedDisplay
Compile module: D3D11RHI
Compile module: D3D12RHI
Compile module: PreLoadScreen
Compile module: VulkanRHI
Compile module: OpenGLDrv
Compile module: RHI
Compile module: RenderCore
Compile module: Foliage
Compile module: Landscape
Compile module: SlateRHIRenderer
Compile module: TimeManagement
Compile module: MovieScene
Compile module: ChaosSolverEngine
Compile module: FieldSystemEngine
Compile module: DataflowEngine
Compile module: GeometryCollectionEngine
Compile module: AnimGraphRuntime
Compile module: Constraints
Compile module: MovieSceneTracks
Compile module: UMG
Compile module: CinematicCamera
Compile module: NonRealtimeAudioRenderer
Compile module: SoundFieldRendering
Compile module: AudioLinkEngine
Compile module: AudioMixer
Compile module: SynthBenchmark
Compile module: GameplayTags
Compile module: RadAudioDecoder
Compile module: BinkAudioDecoder
Compile module: VorbisAudioDecoder
Compile module: OpusAudioDecoder
Compile module: AdpcmAudioDecoder
Compile module: MovieSceneCapture
Compile module: Media
Compile module: MediaUtils
Compile module: MediaAssets
Compile module: LevelSequence
Compile module: MRMesh
Compile module: MoviePlayer
Compile module: StreamingPauseRendering
Compile module: SlateNullRenderer
Compile module: NullNetworkReplayStreaming
Compile module: LocalFileNetworkReplayStreaming
Compile module: HttpNetworkReplayStreaming
Compile module: Engine
Compile module: SandboxFile
Compile module: Cbor
Compile module: Serialization
Compile module: Overlay
Compile module: InstallBundleManager
Compile module: ClothingSystemRuntimeCommon
Compile module: ClothingSystemRuntimeNv
Compile module: SessionMessages
Compile module: SessionServices
Compile module: CUDAHeader
Compile module: CUDA
Compile module: AVEncoder
Compile module: GameplayMediaEncoder
Compile module: WindowsPlatformFeatures
Compile module: AudioMixerPlatformAudioLink
Compile module: DX11Audio
Compile module: XAudio2_9
Compile module: AudioMixerXAudio2
Compile module: Launch
Compile module: AnimationWarpingRuntime
Compile module: StructUtils
Compile module: BlendStack
Compile module: nanoflann
Compile module: PoseSearch
Compile module: StructUtilsEngine
Compile module: AnimationLocomotionLibraryRuntime
Compile module: MotionWarping
Compile module: VectorVM
Compile module: NiagaraCore
Compile module: NiagaraVertexFactories
Compile module: NiagaraShader
Compile module: Niagara
Compile module: GeometryCache
Compile module: HairStrandsCore
Compile module: ComputeFramework
Compile module: OptimusSettings
Compile module: OptimusCore
Compile module: HairStrandsDeformer
Compile module: HairStrandsRuntime
Compile module: NiagaraAnimNotifies
Compile module: PythonScriptPluginPreload
Compile module: GeometryCacheTracks
Compile module: Chooser
Compile module: ProxyTable
Compile module: RigVM
Compile module: ControlRig
Compile module: RigLogicLib
Compile module: GoogleTest
Compile module: RigLogicLibTest
Compile module: RigLogicModule
Compile module: SequencerScripting
Compile module: LiveLinkInterface
Compile module: LiveLinkAnimationCore
Compile module: LiveLinkMessageBusFramework
Compile module: LiveLink
Compile module: LiveLinkComponents
Compile module: LiveLinkMovieScene
Compile module: TakeMovieScene
Compile module: AudioCaptureCore
Compile module: AudioCaptureWasapi
Compile module: DirectSound
Compile module: AudioCaptureRtAudio
Compile module: AudioCapture
Compile module: SQLiteCore
Compile module: DataRegistry
Compile module: GameplayTasks
Compile module: GameplayAbilities
Compile module: ModularGameplay
Compile module: GameFeatures
Compile module: AbilitySystemGameFeatureActions
Compile module: ChaosVehiclesCore
Compile module: ChaosVehiclesEngine
Compile module: ChaosVehicles
Compile module: Landmass
Compile module: GeometryAlgorithms
Compile module: DynamicMesh
Compile module: Navmesh
Compile module: NavigationSystem
Compile module: AIModule
Compile module: Water
Compile module: ChaosUserDataPT
Compile module: Buoyancy
Compile module: PCGCompute
Compile module: PCG
Compile module: LiveLinkControlRig
Compile module: AugmentedReality
Compile module: XRBase
Compile module: AppleImageUtils
Compile module: ARUtilities
Compile module: AppleARKit
Compile module: ProceduralMeshComponent
Compile module: AppleARKitFaceSupport
Compile module: AppleARKitPoseTrackingLiveLink
Compile module: OpenColorIOLib
Compile module: OpenColorIOWrapper
Compile module: OpenColorIO
Compile module: MovieRenderPipelineCore
Compile module: MovieRenderPipelineSettings
Compile module: UEOpenExrRTTI
Compile module: ActorLayerUtilities
Compile module: MovieRenderPipelineRenderPasses
Compile module: ConsoleVariablesEditorRuntime
Compile module: ImgMediaEngine
Compile module: OpenExrWrapper
Compile module: ExrReaderGpu
Compile module: ImgMedia
Compile module: ImgMediaFactory
Compile module: CameraCalibrationCore
Compile module: MetaHumanCore
Compile module: MetaHumanMeshTracker
Compile module: NNE
Compile module: MetaHumanFaceContourTracker
Compile module: InteractiveToolsFramework
Compile module: GeometryFramework
Compile module: MetaHumanCaptureData
Compile module: PlatformCryptoTypes
Compile module: PlatformCryptoOpenSSL
Compile module: PlatformCrypto
Compile module: MetaHumanConfig
Compile module: MetaHumanFaceAnimationSolver
Compile module: MetaHumanFaceFittingSolver
Compile module: MetaHumanPlatform
Compile module: TextureUtilitiesCommon
Compile module: ModelingOperators
Compile module: MetaHumanSpeech2Face
Total execution time: 9.67 seconds
Missing object file D:\UNREAL ENGINE\UE_5.4\Engine\Plugins\Marketplace\MetaHuman\Intermediate\Build\Win64\x64\UnrealGame\Shipping\MetaHumanSpeech2Face\Module.MetaHumanSpeech2Face.cpp.obj listed in D:\UNREAL ENGINE\UE_5.4\Engine\Plugins\Marketplace\MetaHuman\Intermediate\Build\Win64\UnrealGame\Shipping\MetaHumanSpeech2Face\MetaHumanSpeech2Face.precompiled
BuildException: Missing object file D:\UNREAL ENGINE\UE_5.4\Engine\Plugins\Marketplace\MetaHuman\Intermediate\Build\Win64\x64\UnrealGame\Shipping\MetaHumanSpeech2Face\Module.MetaHumanSpeech2Face.cpp.obj listed in D:\UNREAL ENGINE\UE_5.4\Engine\Plugins\Marketplace\MetaHuman\Intermediate\Build\Win64\UnrealGame\Shipping\MetaHumanSpeech2Face\MetaHumanSpeech2Face.precompiled
   at UnrealBuildTool.UEBuildModuleCPP.Compile(ReadOnlyTargetRules Target, UEToolChain ToolChain, CppCompileEnvironment BinaryCompileEnvironment, ISourceFileWorkingSet WorkingSet, IActionGraphBuilder Graph, ILogger Logger) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Configuration\UEBuildModuleCPP.cs:line 381
   at UnrealBuildTool.UEBuildBinary.SetupBinaryLinkEnvironment(ReadOnlyTargetRules Target, UEToolChain ToolChain, LinkEnvironment LinkEnvironment, CppCompileEnvironment CompileEnvironment, ISourceFileWorkingSet WorkingSet, DirectoryReference ExeDir, IActionGraphBuilder Graph, ILogger Logger) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Configuration\UEBuildBinary.cs:line 750
   at UnrealBuildTool.UEBuildBinary.Build(ReadOnlyTargetRules Target, UEToolChain ToolChain, CppCompileEnvironment CompileEnvironment, LinkEnvironment LinkEnvironment, ISourceFileWorkingSet WorkingSet, DirectoryReference ExeDir, IActionGraphBuilder Graph, ILogger Logger) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Configuration\UEBuildBinary.cs:line 245
   at UnrealBuildTool.UEBuildTarget.BuildAsync(BuildConfiguration BuildConfiguration, ISourceFileWorkingSet WorkingSet, TargetDescriptor TargetDescriptor, ILogger Logger, Boolean bInitOnly) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Configuration\UEBuildTarget.cs:line 2641
   at UnrealBuildTool.BuildMode.CreateMakefileAsync(BuildConfiguration BuildConfiguration, TargetDescriptor TargetDescriptor, ISourceFileWorkingSet WorkingSet, ILogger Logger) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Modes\BuildMode.cs:line 1136
   at UnrealBuildTool.BuildMode.BuildAsync(List`1 TargetDescriptors, BuildConfiguration BuildConfiguration, ISourceFileWorkingSet WorkingSet, BuildOptions Options, FileReference WriteOutdatedActionsFile, ILogger Logger, Boolean bSkipPreBuildTargets) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Modes\BuildMode.cs:line 396
   at UnrealBuildTool.BuildMode.ExecuteAsync(CommandLineArguments Arguments, ILogger Logger) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Modes\BuildMode.cs:line 252
   at UnrealBuildTool.UnrealBuildTool.Main(String[] ArgumentsArray) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.cs:line 660
WriteFileIfChanged() wrote 30 changed files of 40 requested writes.
Timeline:

[ 0.000]
[ 0.000](+9.709) <unknown>
[ 9.709]