Hi! Since the last uodate I have been getting errors when I load my project. First a popup that there are problems with references assets, so I deleted all the stuff from Fab but it didn’t help.
When I look in the Output Log there are a lot of errors as well:
LogOutputDevice: Warning: Script Stack (0 frames) :
LogOutputDevice: Error: === Handled ensure: ===
LogOutputDevice: Error: Ensure condition failed: ProgressRatios[Index] <= ProgressRatio [File:D:\build++Fortnite\Sync\FortniteGame\Plugins\ForEngine\ValkyrieEngine\Source\VkRuntime\Private\ValkyrieExternalContentLoader.cpp] [Line: 941]
LogOutputDevice: Error: Stack:
LogOutputDevice: Error: [Callstack] 0x00007ff69b659888 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff69b655897 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff69b65a5ac UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff69b64fe87 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff69b65573d UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff69887d375 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6988843a1 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6988752b2 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6988a1c0e UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6988842c1 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff698893742 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff69888414c UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6988752b2 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6988a1c0e UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6988842c1 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff698893742 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff69888414c UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6988752b2 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6988a1c0e UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6988842c1 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff698895f52 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff698884022 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6a36a687b UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6a36c19e5 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6a36daa60 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6a36d8f60 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6a36bfb2d UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff698050b7d UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff698289b13 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff69829254c UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6982925da UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6982935ac UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff69829e754 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6a7ff2602 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ffe3f46257d KERNEL32.DLL!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ffe4072aa68 ntdll.dll!UnknownFunction
LogDefaultInstallBundleManager: Warning: Finishing Request 32b2bcfd-4ca5-1352-0419-759fe73b42e1-https%3A%2F%2Fdatastorage-public-service-live.ol.epicgames.com%2Fapi%2Fv1%2Fredirect%2Ffortnite%2Fvalkyrie%2Fcooked-content%2F32b2bcfd-4ca5-1352-0419-759fe73b42e1%2FPF-2600.27658.27360517%2Fv4%2Faf240fdb-9392-4361-969f-b84ceec11e5b%2F with Result ConnectivityError
LogGameFeatures: Error: Dependency installbundle:…/…/…/FortniteGame/Plugins/GameFeatures/32b2bcfd-4ca5-1352-0419-759fe73b42e1/32b2bcfd-4ca5-1352-0419-759fe73b42e1.uplugin?Bundles=32b2bcfd-4ca5-1352-0419-759fe73b42e1-https%3A%2F%2Fdatastorage-public-service-live.ol.epicgames.com%2Fapi%2Fv1%2Fredirect%2Ffortnite%2Fvalkyrie%2Fcooked-content%2F32b2bcfd-4ca5-1352-0419-759fe73b42e1%2FPF-2600.27658.27360517%2Fv4%2Faf240fdb-9392-4361-969f-b84ceec11e5b%2F?V=1 failed to load with error GameFeaturePlugin.StateMachine.Downloading.BundleManager.OnComplete.Failed_BPS_Manifest_HTTP_Download_ErrorCode(403)
LogGameFeatures: Error: Dependency installbundle:…/…/…/FortniteGame/Plugins/GameFeatures/77f96a17-4c96-f17d-a4ca-6cb45aa68ab4/77f96a17-4c96-f17d-a4ca-6cb45aa68ab4.uplugin?Bundles=77f96a17-4c96-f17d-a4ca-6cb45aa68ab4-https%3A%2F%2Fdatastorage-public-service-live.ol.epicgames.com%2Fapi%2Fv1%2Fredirect%2Ffortnite%2Fvalkyrie%2Fcooked-content%2F77f96a17-4c96-f17d-a4ca-6cb45aa68ab4%2FPF-2600.27658.27360517%2Fv4%2Fd70da363-b0f1-4e87-8eb1-479b7af22f1c%2F?V=1 failed to load with error GameFeaturePlugin.StateMachine.WaitingForDependencies.Failed_Dependency_Register
LogValkyrieReferencedContent: Error: Failed to load Referenced Content ‘/ArtBullyProductions@fab.com/Scrapyard’: Error loading game feature plugin ebbd3680-4482-9b98-cb55-d1822ea94891: Failure, ErrorCode=GameFeaturePlugin.StateMachine.WaitingForDependencies.Failed_Dependency_Register, OptionalErrorText=
LogValkyrieReferencedContent: Error: Failed to load Referenced Content ‘/ArtBullyProductions@fab.com/Scrapyard’: Error loading game feature plugin 77f96a17-4c96-f17d-a4ca-6cb45aa68ab4: Failure, ErrorCode=GameFeaturePlugin.StateMachine.WaitingForDependencies.Failed_Dependency_Register, OptionalErrorText=
LogValkyrieReferencedContent: Error: Failed to load Referenced Content ‘/ArtBullyProductions@fab.com/Scrapyard’: Error loading game feature plugin 32b2bcfd-4ca5-1352-0419-759fe73b42e1: Failure, ErrorCode=GameFeaturePlugin.StateMachine.Downloading.BundleManager.OnComplete.Failed_BPS_Manifest_HTTP_Download_ErrorCode(403), OptionalErrorText=
LogValkyrieReferencedContent: Failed to Load Referenced Content ‘Scrapyard’ (/ArtBullyProductions@fab.com/Scrapyard)
LogValkyrieReferencedContent: Loading Referenced Content ‘/ArtBullyProductions@fab.com/Scrapyard’ took 175.13 sec
LogValkyrie: Exposing Referenced Content for project AquaNeonCity_I took 0.01 sec
LogValkyrie: ProjectSizeRequest::Prepare for 64b8b568-41d1-e8b9-6e9a-26b4cc31fd0f
LogValkyrie: ProjectSizeRequest for 64b8b568-41d1-e8b9-6e9a-26b4cc31fd0f: GetRootModuleInfo
Cmd: MAP LOAD FILE=“…/…/…/…/…/…/Users/Tomas/Documents/Fortnite Projects/AquaNeonCity_I_/Plugins/AquaNeonCity_I/Content/AquaNeonCity_I.umap” TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
LogNiagaraEditor: Warning: Pin states that it is of Enum type, but is missing its Enum! Pin Name ‘Pattern’ Owning Node ‘NiagaraNodeFunctionCall /Game/Effects/Fort_Effects/World/NewChests/NS_Chest_Rare.NS_Chest_Rare:Empty001.NiagaraScriptSource_0.NiagaraGraph_0.NiagaraNodeFunctionCall_5’. Turning into standard int definition!
LogNiagaraEditor: Warning: Pin states that it is of Enum type, but is missing its Enum! Pin Name ‘Pattern’ Owning Node ‘NiagaraNodeFunctionCall /Game/Effects/Fort_Effects/World/NewChests/NS_Chest_Knight.NS_Chest_Knight:Empty001.NiagaraScriptSource_0.NiagaraGraph_0.NiagaraNodeFunctionCall_5’. Turning into standard int definition!
Cmd: MAP CHECKDEP NOCLEARLOG
LogValkyrie: Display: Successfully opened project ‘C:/Users/Tomas/Documents/Fortnite Projects/AquaNeonCity_I_/AquaNeonCity_I.uefnproject’ (took 239.12 sec)
LogDataTable: Warning: UDataTable::FindRow : ‘UOnlineHotfixManager::PatchAssetsFromIniFiles’ requested row ‘WorldList.AthenaConsumables.32’ not in DataTable ‘/Game/Athena/Playlists/NoBuildBR/Competitive/OverrideLootPackagesData_NoBuildBR_Showdown.OverrideLootPackagesData_NoBuildBR_Showdown’.
LogHotfixManager: Error: [Item: 47] /Game/Athena/Playlists/NoBuildBR/Competitive/OverrideLootPackagesData_NoBuildBR_Showdown.OverrideLootPackagesData_NoBuildBR_Showdown: The data table row WorldList.AthenaConsumables.32 was not found.
LogDataTable: Warning: UDataTable::FindRow : ‘UOnlineHotfixManager::PatchAssetsFromIniFiles’ requested row ‘WorldList.AthenaHighConsumables.42’ not in DataTable ‘/Game/Athena/Playlists/NoBuildBR/Competitive/OverrideLootPackagesData_NoBuildBR_Showdown.OverrideLootPackagesData_NoBuildBR_Showdown’.
LogHotfixManager: Error: [Item: 48] /Game/Athena/Playlists/NoBuildBR/Competitive/OverrideLootPackagesData_NoBuildBR_Showdown.OverrideLootPackagesData_NoBuildBR_Showdown: The data table row WorldList.AthenaHighConsumables.42 was not found.
LogDataTable: Warning: UDataTable::FindRow : ‘UOnlineHotfixManager::PatchAssetsFromIniFiles’ requested row ‘WorldList.DisplayCase.Exotics.09’ not in DataTable ‘/LootCurrentSeason/DataTables/Comp/LootCurrentSeasonLootPackages_Client_Comp.LootCurrentSeasonLootPackages_Client_Comp’.
LogHotfixManager: Error: [Item: 49] /LootCurrentSeason/DataTables/Comp/LootCurrentSeasonLootPackages_Client_Comp.LootCurrentSeasonLootPackages_Client_Comp: The data table row WorldList.DisplayCase.Exotics.09 was not found.
LogHotfixManager: Error: Only 120 of 132 assets were successfully patched from ‘AssetHotfix’ section in the Game .ini file. The patched assets will be forced to remain loaded. Any assets that failed to patch may be left in an invalid state!
LogValkyrie: ProjectSizeRequest for 64b8b568-41d1-e8b9-6e9a-26b4cc31fd0f: GetProjectContentPackage
LogValkyrie: Display: UValkyrieProjectSize::RequestProjectLimits received: PublishingMemorySize=225000000 PublishingDownloadSize=419430400 ProjectUploadSize=2147483648 FileCount=4096 IndividualFileSizeKb=5242880
LogValkyrie: ProjectSizeRequest::GetProjectUploadSize for 64b8b568-41d1-e8b9-6e9a-26b4cc31fd0f
LogValkyrie: ProjectSizeRequest::GetProjectDownloadSize for 64b8b568-41d1-e8b9-6e9a-26b4cc31fd0f
LogValkyrie: ProjectSizeRequest::GetProjectCookedSize for 64b8b568-41d1-e8b9-6e9a-26b4cc31fd0f
LogValkyrie: ProjectSizeRequest::GetDependencyDownloadSizes for 64b8b568-41d1-e8b9-6e9a-26b4cc31fd0f
LogValkyrie: ProjectSizeRequest::Completed for 64b8b568-41d1-e8b9-6e9a-26b4cc31fd0f