Problem with ray trace lighting

Hey guys I have got problem with ray tracing in unreal 5

when I use use hardware ray tracing when available this is what happend


in lumen scene there just so much noise even though is seems fine on lit mode

another issue is reflection method in PPV I switch method from lumen to standalone ray traced.


as you can see the whole scene is just so bright what’s weird is if I turn off sky atmosphere
the problem just gone but still have some weird reflection on metal , does that mean I can’t use ray trace reflection with sky atmosphere?

Does your GPU support ray tracing?

yes , I’m using rtx 3060 ti and I have my driver up to date

Could you solve the problem? the same thing happens to me