Hi everyone.
For the company where I work, we create VR training environments and recently decided to use Unreal. I am experiencing a problem when exporting to .apk! I have followed the unreal guide for installing android studio, ndk and jdk and have followed many tutorials to understand the various settings of unreal.
I will leave you with some specifications:
unreal : 5.3.1
android studio : 2022.2.1
sdk : downloaded with android studio
ndk : r25b
java : jre 1.8
The error I get when exporting reports at the end:
You would want to check the filenames and directories for invalid characters. I know that this can prevent sucessful packaging.
Can you provide the complete output log? I can have a look.
Thanks @Logos_Atum & @Bojann for the help!
I will try to follow the tips you gave me and let you know! In the meantime, I attach the txt with the complete output log Errore Unreal.txt (5.1 KB)
“Could not find definition for module ‘GoogleGameSDK’”
Eventually you just have to verify the locations of the necessary prerequisites, that looks a lot like something you can installl via Android Studio. That might be it.
Good morning! Thank you all for your availability and your help! Unfortunately a lot of advice, even online advice on other sites, is too technical for me, who just started with Unreal.
In the past I had managed to export a VR demo with UE 5.1, so I drastically decided to delete everything: Android Studio, Visual Studio, Unreal and all the folders created in the pc. I re-installed everything, following the documentation for the UE 5.1 version, and by doing so I was able to export a working .apk to Meta Quest without any problems!
Now I have to figure out if I can convert the project from UE 5.3 to UE 5.1.