LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms LogTurnkeySupport: Project requires temp target (OpenXR plugin is enabled) LogLauncherProfile: Unable to use promoted target - …/…/…/…/…/…/Users/d.sivolella/Desktop/Prova_Export/Prova_Export/Binaries/Android/UnrealGame.target does not exist. LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ““C:/Program Files/Epic Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat” -ScriptsForProject=“C:/Users/d.sivolella/Desktop/Prova_Export/Prova_Export/Prova_Export.uproject” Turnkey -command=VerifySdk -platform=Android -UpdateIfNeeded -EditorIO -EditorIOPort=59593 -project=“C:/Users/d.sivolella/Desktop/Prova_Export/Prova_Export/Prova_Export.uproject” BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project=“C:/Users/d.sivolella/Desktop/Prova_Export/Prova_Export/Prova_Export.uproject” -unrealexe=“C:\Program Files Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Cmd.exe” -platform=Android -cookflavor=ASTC -installed -stage -archive -package -build -pak -iostore -compressed -prereqs -archivedirectory=“C:/Users/d.sivolella/Desktop/Prova_Export” -clientconfig=Development” -nocompile -nocompileuat ] UATHelper: Packaging (Android (ASTC)): Running AutomationTool… LogAutomationController: Ignoring very large delta of 2.51 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests UATHelper: Packaging (Android (ASTC)): Using bundled DotNet SDK version: 6.0.302 UATHelper: Packaging (Android (ASTC)): Starting AutomationTool… UATHelper: Packaging (Android (ASTC)): Parsing command line: -ScriptsForProject=C:/Users/d.sivolella/Desktop/Prova_Export/Prova_Export/Prova_Export.uproject Turnkey -command=VerifySdk -platform=Android -UpdateIfNeeded -EditorIO -EditorIOPort=59593 -project=C:/Users/d.sivolella/Desktop/Prova_Export/Prova_Export/Prova_Export.uproject BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project=C:/Users/d.sivolella/Desktop/Prova_Export/Prova_Export/Prova_Export.uproject -unrealexe=“C:\Program Files\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Cmd.exe” -platform=Android -cookflavor=ASTC -installed -stage -archive -package -build -pak -iostore -compressed -prereqs -archivedirectory=C:/Users/d.sivolella/Desktop/Prova_Export -clientconfig=Development -nocompile -nocompileuat UATHelper: Packaging (Android (ASTC)): Initializing script modules… UATHelper: Packaging (Android (ASTC)): Total script module initialization time: 0.32 s. UATHelper: Packaging (Android (ASTC)): Executing commands… UATHelper: Packaging (Android (ASTC)): Installed Sdk validity: UATHelper: Packaging (Android (ASTC)): Android: (Status=Valid, Allowed_Sdk=r25b, Current_Sdk=r25b, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags=“InstalledSdk_ValidVersionExists, Sdk_HasBestVersion”) UATHelper: Packaging (Android (ASTC)): Scanning for envvar changes… UATHelper: Packaging (Android (ASTC)): … done! UATHelper: Packaging (Android (ASTC)): Cleaning Temp Paths… UATHelper: Packaging (Android (ASTC)): BUILD SUCCESSFUL UATHelper: Packaging (Android (ASTC)): Setting up ProjectParams for C:\Users\d.sivolella\Desktop\Prova_Export\Prova_Export\Prova_Export.uproject UATHelper: Packaging (Android (ASTC)): ********** BUILD COMMAND STARTED ********** UATHelper: Packaging (Android (ASTC)): Running: C:\Program Files\Epic Games\UE_5.3\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\dotnet.exe “C:\Program Files\Epic Games\UE_5.3\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll” Prova_Export Android Development -Project=C:\Users\d.sivolella\Desktop\Prova_Export\Prova_Export\Prova_Export.uproject -Manifest=C:\Users\d.sivolella\Desktop\Prova_Export\Prova_Export\Intermediate\Build\Manifest.xml -remoteini=“C:\Users\d.sivolella\Desktop\Prova_Export\Prova_Export” -skipdeploy -log=“C:\Users\d.sivolella\AppData\Roaming\Unreal Engine\Auto mationTool\Logs\C+Program+Files+Epic+Games+UE_5.3\UBT-Prova_Export-Android-Development.txt” UATHelper: Packaging (Android (ASTC)): Log file: C:\Users\d.sivolella\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.3\UBT-Prova_Export-Android-Development.txt UATHelper: Packaging (Android (ASTC)): Creating makefile for Prova_Export (.uproject file is newer) UATHelper: Packaging (Android (ASTC)): Total execution time: 0.72 seconds UATHelper: Packaging (Android (ASTC)): Could not find definition for module ‘GoogleGameSDK’, (referenced via Target → Launch.Build.cs → SessionServices.Build.cs → Core.Build.cs) UATHelper: Packaging (Android (ASTC)): Took 0,86s to run dotnet.exe, ExitCode=6 UATHelper: Packaging (Android (ASTC)): UnrealBuildTool failed. See log for more details. (C:\Users\d.sivolella\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.3\UBT-Prova_Export-Android-Development.txt) UATHelper: Packaging (Android (ASTC)): AutomationTool executed for 0h 0m 3s UATHelper: Packaging (Android (ASTC)): AutomationTool exiting with ExitCode=6 (6) UATHelper: Packaging (Android (ASTC)): BUILD FAILED PackagingResults: Error: Unknown Error