This is what I build based on a tutorial image:
(yes, my map is covered in gray and black textures - thought it would make it easier to test)
and the end result I’m getting is this (cropped) :
it leaves me totally puzzled. I want to create something like that:
Meanwhile I’m getting what seems to be merged Red and Green channels… I honestly have no idea what happens there, if anything I would expect mostly white with shifted red and cyan, or simply greyscale image, but not yellow. If someone could explain me what happened - I’d appreciate, though still the more important matter is:
How do I achieve expected anaglyph effect?