Howdy there everyone!
It seems that a lot of developers are having some issues getting Razer’s OSVR UE4 plugin to work with UE4 or just in general getting anything to work with the OSVR. Its not surprising since the documentation isn’t the greatest (granted the plugin is still in early development) and a lot of the times just assumes you’ve done something and doesn’t explain that step in the event you haven’t.
[SIZE=28px]Razer OSVR Precompiled Plugins for Unreal Engine 4
All plugin links are to a shared folder from my personal Google Drive account[/SIZE][SIZE=10px]. I obviously cannot say I own the code for the plugins so use them as you please, all I did was precompile them to help make it easier for you to integrate OSVR into your project. They are compressed using 7-Zip to save space.
**All Available Plugin Versions: **https://drive.google.com/open?id=0B5…zJ0WllrOHFNMWc[/SIZE]
**[SIZE=10px]OSVR Plugin Version 4.9.X: **[/SIZE]https://drive.google.com/open?id=0B5…k9DTGVrWjlLMmc
**[SIZE=10px]OSVR Plugin Version 4.10.X: **[/SIZE]https://drive.google.com/open?id=0B5E0iKDNyyECZk9DTGVrWjlLMmc (Up-to-date as of 03/20/16//Update-3 has support for Android//make sure to look at the READ ME and read the #Note at the end!)
**OSVR Plugin Version 4.11: **Coming Soon!
*[SIZE=10px]Introduction to the OSVR: *[/SIZE][/SIZE][/SIZE]http://www.osvr.org/files/An_Introduction_to_OSVR.pdf
[SIZE=10px][SIZE=20px][SIZE=10px]OSVR Developer Portal: [/SIZE][/SIZE][/SIZE]OSVR Developer Portal | Get OSVR
-Page that contains the core elements for your OSVR journeys such as the SDK, Direct Render Manager and other tools.
OSVR Support Portal: http://support.osvr.com/hc/en-us
-This is what you use to submit tickets to Razer/Sensics for troubleshooting your HMD.
Official OSVR UE4 Plugin GitHub: GitHub - OSVR/OSVR-Unreal: OSVR plugin for Unreal Engine
-Plugin straight from Razer/Sensics without me touching any of it.
OSVR Wiki: http://wiki.osvr.org/doku.php?id=start
OSVR Positional Tracking Camera Calibration: https://github.com/OSVR/OSVR-Core/wi…ng-Calibration
**OSVR Featured Projects: **http://www.osvr.org/featured.html
***More to come!
Q: “I’m getting this error code when trying to compile: Error C1083 Cannot open include file: ‘D3D11RHIBasePrivate.h’: No such file or directory OSVRUnreal your drive\Epic Games\4.11\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11RHIPrivate.h 20”** *